Project selected for the Biennial of Young Artists from Europe and the Mediterranean

13 February 2009 at 2:01 am (2304802)

Greetings everybody,

It’s been a while I haven’t post anything in here, the fact is : I started to use twitter, I am applying for a master course in Interaction Design in the prestigious Royal College of Art (I expect to hear more about this in some weeks) and this is my graduation year (so I am preparing my diploma, and I have to work hell a lot)… Besides all this I also set up my portfolio site (currently working for the RCA application process), you can visit it here.

Dans les temps

Finally, the good news :

Last year, Candie Alet, Elodie Garrone and me worked on a project with the code-name “Metronome”. The project was presented twice : once in the Aix en Provence School of Art, and another time in the Aix-en-Provence City Hall for the “C’est Sur Festival” (old blog reference here). In my (brand new) site, you can find some updated informations about the evolution of this project, that is now a piece called “Dans les temps” (Right in time).
This year the Biennial of Young Artists from Europe and the Mediterranean will take place in Skopje (Macedonia). There was a call for participants in september, and of course we answered it.
Today, around 7pm we received a phone call from the organization telling us a good news and a bad one : we got selected for the biennial, but only one member of the group will have his transportation paid (that’s not such a bad news… I mean, we got selected).

Here you are…. Exhibitions coming soon :

First round from 19 April until 31 May in Montpellier;
Second round will be in Skopje;
Final round will be in Marseilles in 2010.

Pretty cool no?

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“Live Coding extends(Vision Factory)” Workshop

7 January 2009 at 11:56 am (3D, First ones, Hypermedia, Live Coding, openframeworks,, School of Art)

2008 ended with style : a full week workshop around Julien V3GA‘s Vision Factory API.

LiveCoding is an extension of Vision Factory framework (used by Julien V3GA in his studio for professional purposes and for Vjing in a personal purpose) and exists in two different “beta”-versions : 
● On a single computer;
● Up to 5 computers (Up to 4 computers using Processing plus an extra one where the API actually runs).

In order to use Vision Factory, you have to edit a javascript file where you enter your code lines. When you save the javascript file, SpiderMonkey re-interprets the script and sends a “bug report” to Vision Factory. If no bugs were found, the script is validated and displayed, else the previous script is kept running and Vision Factory stands by for a new/corrected bugs-free version of the JavaScript file.

We use pre-programmed Vision Factory functions as base structures for the javascript files. The most basic ones are equivalent to the Processing‘s or OpenFramework‘s “void setup()”, “void update()” and “void draw()” functions. The init() -equivalent of setup()- is run only once, but it can be recalled in any moment by the programmer. Both update() and render() -equivalent of draw()- are loops and work like in OpenFrameworks. Here you can find some new features recently added by Julien V3GA.

Video from Julien V3GA

Another characteristic of Vision Factory is the fact that it was built on a layer structure concept. Vision Factory has a built-in OSC protocol management. It is simple to get access to layer proprieties and to change them using OSC messages. In the network version, each computer gets assigned to a layer (their javascript is assigned to the specific layer). Using several computers, each computer receives a layer, and like in photoshop, the higher layers mask the lower ones. Each computer runs a Processing client that sends the script whenever it is saved, Vision Factory receives them and treats them like the non-network version. Finally, we can control Vision Factory’s final render : splitting the screen, giving a render for each JavaScript or assembling the different layers into one unique screen, having superpositions from the different scripts.

Vision Factory is currently not released.


Julien V3GA also showed us an iPhone/iPod Touch application called Mrmr that he uses when he makes some Vjing stuff. The aplication allows one to configure an interface and send data using Open Sound Control. The devices (iPhone/iPod touch) interface (multitouch screen) is highly adapted to control sound and visualization’s parameters (like a MIDI controller) with the advantage is that you can do it wireless.

Considering all this, I am more then willing to start a project to implement Open Sound Control into a Blackberry mobile phone (if someone heard about an opensource project on this direction, please leave me a comment presenting this project). The advantage of a Blackberry over other phones is the full (and comfortable) QUERTY/AZERTY keyboard. Allowing you to type fast enough to make LiveCoding. The first stage is to implement OSC, then to make a programming interface (the built-in notepad?) to finally add the command features (connect to server, reload the “setup()” function of the script, disconnect, open a script, etc).

Well, I believe that I have some work to do now…

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Sans titre 1.0

2 November 2008 at 2:32 pm (Hypermedia, openframeworks, School of Art, Wiimote) ()

Sans_titre_1.0 (or in English Untitled_1.0) is the first version of an interactive game-art installation. Visitors have to shake a teddy bear and to scream as loud as it can in order to get a maximum amount of points and blood drops. All this within a 20 seconds time window (and believe me, it’s really physical).

This installation is a reflexion about violence and anger. My objective here is to provide a liberation experience. With this experience I hope to also provide a reflexion on the reason why I made this game.

The game is still in its early development state. There are therefore new versions coming up soon.

An article was written in a local newspaper (La Marseillaise – October 27 2008) :

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Interesting interview

31 October 2008 at 1:34 pm (Books, Hypermedia)

Here is an interview where Toby Segaran presents his book Programming Collective Intelligence, what is probably one of my next acquisitions. So please enjoy :

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Pages Blanches / Blank Pages

24 October 2008 at 12:00 pm (Links, School of Art, Sound)

Some days ago, I’ve seen in my academy (Ecole d’Art d’Aix-en-Provence) a Blank Pages jam-section. But… What is Blank Pages? The easy answer is visit this link.

 On this link you can watch the video (sorry for that, I stopped using Youtube since they started to put adds in the video itself and still don’t allow to embed videos… grr…) Blank Pages session at the Aix-en-Provence School of Art on Vimeo.

Ok… I’ll explain you in a more explicit way. Blank Pages is a jam session (improvisation) concept, initiated by Thomas Thiery and Erwan Inyzant, using Pure Data (free) or MAX/MSP (not-free). People with all levels in programming, without having prepared themselves for the occasion, get together and produce sound starting with a blank patch (in Pure Data or MAX/MSP). There are some rules :

The session lasts 60 minutes ;

Only use MAX/MSP or Pure Data ;

Start with a blank page ;

You cannot load previous projects or save ;

Some notes : You cannot use abstractions or objects that are not built-in Pure Data or MAX/MSP ; you can use help files ; the number of participants is unlimited.

An advice : Think to listen your mates while programming your patch.

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Indepedência do Brasil

7 September 2008 at 12:11 am (2304802)

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New 3D modelisation tool by Microsoft

23 August 2008 at 10:37 am (3D, Hypermedia, Links)

I have just read a New York Times  article presenting a new “free” 3D modelisation tool, called Photosynth, developed by Microsoft. To have a 3D photorepresentation of an real object or space you have to take as many pictures as you can from the object (with a minimum of 3 pictures per area). Then the software compares the pictures (I belive the logic used in this operation is similar of the one used by photoshop to produce panoramic images from different shots ; Microsoft added some algo to calculate distance by comparing object sizes) and you have a weird animation where you see the actual pictures and are able to navigate arround, zoom in and out.

The problem is, some month ago, I’ve read another article, this time in Wired website, presenting another tool that do exactly the same (you can find it here in my blog). The only difference is Microsoft keeps the image data to have a colorfull representation while Washington University’s tool seems to represent the vertex of the spoted object.

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Opening night – Yayoi Kusama – Dots Obsession at La Villette – Paris – France

11 July 2008 at 12:19 pm (Exhibition)


Yesterday evening was the opening for Yayoi Kusama’s first exhibition in France.

Here are some Dots Obsession opening night’s images :


Dots Obsession is a work developped in 40 years arround the recurant theme of the dot. As a kid, Kusama had hallucinations, that are a major source of insipiration for the artist.

Quote : “I am just another dot in the world” by Yayoi Kusama. Knowing this quote, the exhibition gets a strong meaning. It is nearly a philosophical piece where we question ourselves. Each baloon has a spherical shape, shape that reflexs the dot in space. The piece is a mature reflexion and exploration of the dot concept by Yayoi Kusama herself.

If you are in Paris or nearby, I would advise you to come and live this expirience.

The exhibition stays from 11 Jully until 17 August

More info

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Now working @ Synesthésie

8 July 2008 at 3:53 pm (Un-Usual Post)

Hello everybody,

I’m now working at Synesthésie for an internship, preparing the 2008 edition of the biennial of Saint Denis : Art Grandeur Nature.

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Todaysart 2008

5 June 2008 at 2:54 pm (Exhibition, Hypermedia, Mechatronics, Sound)

The TodaysArt Festival 2008, which will take place on the 26th and 27th of September in the city centre of The Hague, closes the Dutch festival season and primes the cultural season, bringing over 300 artists to The Hague, from all four corners of the world, for a weekend of unique and cutting edge artistic showcases. Talented explorers invite you to witness their own personal take on today´s creativity.

Extrait from the festival’s site. More info coming soon.

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