Bio feedback anti-stress game

9 January 2008 at 10:06 am (First ones, Games, Hybrid Workshop, Links, Un-Usual Post)

I’ve just seen at the French news a biofeedback anti-stress PC game made by SymBioFi. The game idea is quite simple: you stick some cardiac and breath sensors on specific parts of your body and plug theme into your computer: this is your control. But how can you play with this stuff on you? “Easy”: all you need to do is to control your breath and cardiac rhythms. In other words, you need to control your stress level… The less stressed you are the more points you get…

SymBioLine

SymBioLine

Besides the Zen attitude, Jedi training and therapeutic proprieties of this game, the control system seems very interesting to me. It could be used to develop games where self control is a part of the plot. For instance, in a war strategy game, if you get too stressed your leadership level decreases.

This device can although be used in some kind of interactive installation where your stress level change proprieties of the installation itself…

Since we are working with Laboratory of fictions theme in the Hybrid Workshop, this device could be part of a future project. Therefore, it deserves to be presented and to have a more serious reflexion on it.

Now that I am thinking, we could use it in sound applications too…

More reflexions coming up…

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Gamerz 02

9 January 2008 at 9:12 am (3D, Exhibition, Games, Hypermedia, Mechatronics, Processing.org, Sound, Videos, Wiimote)

Gamerz 02, an exhibition about artistic experimental video games/game culture, organized by Collectif M2F Créations will be held in Aix en Provence in January 2008 from the 15th until the 27th. Here you can find a french descrpition of this exhibition.

M2F Créations

Coming up… More content about this exhibition with photos, videos and comments…

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